The code for dependant dropdowns is still quite a bit involved in Unsandboxed, but it was far, FAR worse in TurboWarp and at least here you don't need to override any functions! It's all supported, as are most other features I wanted in TurboWarp :)
Next up
stuff now actually stays on the ground now, yay
it ain't much, but that's collision filtering in box2d. coming to unsandboxed at some point
i cannot stress enough how cool this is, you can literally see how objects of the same color refuse to intersect with themselves. this is a big deal
So, Scratch 4.0.
After some serious consideration, we caved and decided to make a Discord server. However, access will be extremely limited and invites extremely limited.
The invite below is limited to 10 people from our GameJolt community.
Just like an italian restaurant, there is no shortage of spaghetti. But that's horizontal portals done.
BE GONE, DOGSHIT JAVASCRIPT!!!!!
Unsandboxed has received a small (but still sizeable) update!
We've reshuffled and reworked a lot of things. Below is a list of EVERYTHING we changed 😁
Imagine you are a child and your parents and/or someone you trust tells you that an entire state and anyone who supports that state wants to kill you.
I cannot stop thinking about how horrific that must be.
1 comment