Game
The Code
6 years ago

the combat is pretty fun in this. I've been trying to come up with a sidegame to release for people to enjoy until the next chapters are out. maybe a wave survival where you play as yael in endlessly increasing waves of enemies? still brainstorming...




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still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.

in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.

some of the ledges and torches that help guide the path now. definitely much easier to find the right path/climb the towers now.

I have yet to beat the boss without taking damage, he always gets me at least once lmao. maybe you can do better :D

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

The deeper you go, the darker it gets...

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.