Game
The Code
6 years ago

the combat is pretty fun in this. I've been trying to come up with a sidegame to release for people to enjoy until the next chapters are out. maybe a wave survival where you play as yael in endlessly increasing waves of enemies? still brainstorming...




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took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

Always start to feel like an official project once main menus and sfx are in lol

Reworked some of the farming systems to help a bit with more accurate placement. so now the player can walk when they're tending the garden and the hit locator will change colors depending on if it hits something else or not.

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.

Exciting :D

The deeper you go, the darker it gets...

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!