Game
Homeworld Takedown
3 years ago

The engine port is going pretty well!


So far I'm really enjoying how easy it is to design levels in the framework I've build over my engine. Hopefully once I finish the framework I'll make a campaign/level editor. I'm going to take my time with this because I have future plans for this build so I want it to be as solid as possible. I'm also using the port as a means to figure out what the engine is still missing. A lot of feature I'm adding are going to get used in other projects. (Minigame Collection) I would like to show you some progress but I feel like it's nothing new so I'll hold off until I have something new and interesting to show you but until then this is how I'll keep you updated.

Hope you all are having a good day/night!



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Next up

Showing off the start of the Armory and the new enemy!

Designed the next enemy.

WEAPONS

Getting closer!

I forgot to show the new ship lighting...

Quick update

I'm tired... (Warning the audio is not what I would call balanced lmao)

Snood

Thought about that piece of concept art awhile back of the electrified ship.

The new enemy is implemented and rough design for the armory.