Next up
I want to be honest and not endure "years" of silence.
I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.
Happy March 8th.
I'm still struggling, but someday I'll make all my ideas a reality.
Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.
So right now I'm pretty poor for content.
Look at this drawing. I am simply amazed by the capabilities of chatGPT. It conveyed exactly the atmosphere and location I wanted. Isn't that magic?
//Next plan №2
The week off has come to an end. Then it's time to get back to work.
I plan to accomplish the roadmap tasks this week.
FINAL DEMO 1.1.0
- The difficulty has been increased.
- Player control improved.
Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.
Alright. I’ve already changed into my work uniform, as you can see.
A little fix 1.0.2f1
- Keyboard-mouse attacks no longer activate fast restart after death.
- Added soundtrack after victory.
Patch 2.7.3
Fixes issues caused by Unity developers' mistakes security. Moving to the patched engine version so your PC doesn't "explode". Anyway, it's all done with love.
Also, thank you for still downloading my game. I'm genuinely amazed.











1 comment