Next up
FINAL DEMO 1.1.0
- The difficulty has been increased.
- Player control improved.
Fix 1.1.2
- Fixed the ability to set your own control keys
- Significantly improved optimization in combat. No more freezes
- Fixed a bug where Frisk could no longer teleport down after death
- You can now charge the forward teleport a little more often
I want to be honest and not endure "years" of silence.
I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.
Someone decided to say "hello" to you.
A little fix 1.0.2f1
- Keyboard-mouse attacks no longer activate fast restart after death.
- Added soundtrack after victory.
Alright. I’ve already changed into my work uniform, as you can see.
Look at this drawing. I am simply amazed by the capabilities of chatGPT. It conveyed exactly the atmosphere and location I wanted. Isn't that magic?
//Next plan №2
The week off has come to an end. Then it's time to get back to work.
I plan to accomplish the roadmap tasks this week.
Congratulations on this unifying holiday, crew!
I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!
New Human desing.
Now I have a mannequin for creating HuMaNs. It's simple enough to just replace the sprites.










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