1 year ago

The max mode that I've always wanted to do... And now I have finally beaten it. Story of this mode in a nutshell: I beat Normal Mode, grinded Hard Mode, got 5:32 to a watermelon, and I beat it. https://youtu.be/KW3wuCMk6P4 (Also @Shooter25 please be proud)


FNaF 3 CN: The Main Attraction Hard Mode Complete
Thanks @Markito9 for inspiring me to beat this mode lolThis mode was kinda special to me. Ever since I started grinding the FNaF CN series, I was really good...
https://www.youtube.com/watch?v=KW3wuCMk6P4


0 comments

Loading...

Next up

Something new...

Somewhere you haven't seen before...

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

20/06/2025 - Release Date for One Night at Freddy Fazbear's Im almost happy with the results. Can not wait for people to try and see it on YT.

They've moved...

Alittle more and im finished with Game Area&Pirate Cove. I start to like it now :)

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

Did you know his name is not Mimic but V1NNY (Virtual Intelligence Neural Network - (The) New You) and... V1NNY just wants a hug

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)