Game
Ryadoslav





5 months ago

I'm continuing to develop the core gameplay loop. Now, for each attempt, you'll receive coins that can be used to purchase damage or HP upgrades. Each upgrade doubles the current stat value. Next, I'll try adding trait and item mechanics to add more variety to the game. What other interesting match-3 mechanics do you know?



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Working on the screen, trying to make it more understandable and without inscriptions.

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