Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A small teaser for the next update.
Taking the wraps off. For real this time.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
WINTER TIME!!
(December Newsletter)
A small teaser for the next tech test.
Enjoy a nice dish, get a nice buff. What's not to like?
Unfinished Demo 2 gameplay
Added a simple audio system to the launcher.











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