Next up
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Introducing my new unit formation: 'The Default Formation'! 🚶♂️
No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.
Sometimes simplicity is the key to success! 💪
WIP - What do you would like to see next?
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
I don't dislike it... the moving dead NPCs... maybe next time.
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Witchspire is a survival-crafting adventure in a world brimming with magic and peril.
Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Try the Next Fest demo: https://bit.ly/WitchspireSteam
Running a few tests to check how it feels if using a Gamepad as a controller. 🎮










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