3 years ago

This is my game Spaceman Memories,currently in development. Im currently revamping the combat UI to distance it from pokemon.Nevertheless the system works,you can learn about it in my video devlogs.

#screenshotsaturday #turnbased #madewithunity #JRPG #RPG


Spaceman Memories Devlogs 02, 04 and 05

These are the first two parts of how I built the system in Unity and as I said Im fully revamping the graphics but will still be using the underlying code.If you wanna build something like this (LIKE POKEMON) you can follow this videos step by step as this are in a tutorial format. In general terms about the game my main concern right now is rebuilding all of the graphics in the combat screen to spice things up but didn't want the knowledge and experience of building this going to waste so Im sharing how I built it. The videos are not directed towards beginners per se but they are not for experts either. You should have some basic knowledge about C# classes, methods and variables and you are good to go.

This one is about how I got back into the process of working on this after months of procrastination

Thanks for taking the time! Have a great day



3 comments

Loading...

Next up

I've been working on implementing a water environment in which the player could walk. The code I am using is very similar to the one I am using for the tall grass. Also the SFX is a recording of water with a 16 bit downshift bitcrusher on Logic Pro X.

I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.

#UE5 #Crocotile3D #indiedev #pixelart

Before and After | Spaceman Memories

This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Been working on the turn based battle screen. I'm still deciding which info I want to display on the stats box of the entities that are fighting.

You can wishlist it at https://store.steampowered.com/app/2354580/Spaceman_Memories/

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Once a moment has passed, it is gone forever except in our memories 🚞

A bit of cozy walking in my game Spaceman Memories. Will be sharing more as I go adding stuff this month.

#pixelart #cozygaming #indiegame #indiegamedev #unrealengine

Ive been working around with different types of daylights and modeling new structures in Crocotile3D. This is a bit of walking around recent models I added. Will be sharing more about this models in the next few days.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

A potential publisher said the game's artwork would look better if i zoomed out the camera of the topdown view. I concluded that he was right so now I am using 14 pixels per Unit instead of 16 on the Pixel Perfect Cinemachine Camera on Unity.