3 years ago

This is my game Spaceman Memories,currently in development. Im currently revamping the combat UI to distance it from pokemon.Nevertheless the system works,you can learn about it in my video devlogs.

#screenshotsaturday #turnbased #madewithunity #JRPG #RPG


Spaceman Memories Devlogs 02, 04 and 05

These are the first two parts of how I built the system in Unity and as I said Im fully revamping the graphics but will still be using the underlying code.If you wanna build something like this (LIKE POKEMON) you can follow this videos step by step as this are in a tutorial format. In general terms about the game my main concern right now is rebuilding all of the graphics in the combat screen to spice things up but didn't want the knowledge and experience of building this going to waste so Im sharing how I built it. The videos are not directed towards beginners per se but they are not for experts either. You should have some basic knowledge about C# classes, methods and variables and you are good to go.

This one is about how I got back into the process of working on this after months of procrastination

Thanks for taking the time! Have a great day



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A potential publisher said the game's artwork would look better if i zoomed out the camera of the topdown view. I concluded that he was right so now I am using 14 pixels per Unit instead of 16 on the Pixel Perfect Cinemachine Camera on Unity.

So I've also been working on some assets to transfer the 2D look of the game into the 3D realm in #UnrealEngine. I've been working with a software called Crocotile3D which is directed towards 3D modeling with tilesets. Just testing this old HUD BTW.

Been working on the turn based battle screen. I'm still deciding which info I want to display on the stats box of the entities that are fighting.

You can wishlist it at https://store.steampowered.com/app/2354580/Spaceman_Memories/

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Once a moment has passed, it is gone forever except in our memories 🚞

A bit of cozy walking in my game Spaceman Memories. Will be sharing more as I go adding stuff this month.

#pixelart #cozygaming #indiegame #indiegamedev #unrealengine

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

I've been working on implementing a water environment in which the player could walk. The code I am using is very similar to the one I am using for the tall grass. Also the SFX is a recording of water with a 16 bit downshift bitcrusher on Logic Pro X.

I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.

#UE5 #Crocotile3D #indiedev #pixelart

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Before and After | Spaceman Memories

This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.