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Enemies can now die and disappear from the battle scene. Next I'll focus on refactoring some classes and create a basic enemy AI system to attack the players.
Parallel Pulse is an #indieGame inspired by

Past couple of days I was trying to wrap my head around Combat Action buttons and placement. For now, I'm satisfied with the results. Tomorrow I'll work on the enemy HP Bars most likely. #gameDev #twewy #persona #toiletBoundHanakoKun #indieGameDev #JRPG

Parallel Pulse is a #Turn_Based #JRPG inspired by #Persona & #TWEWY. Today I focused on the enemy group, the team HP bar, and general UI. Tomorrow I'll focus on the actions and functionality. #indiegamedev #indieGame

Final Fantasy VII Remake – Final Boss & Ending Gameplay


✨ A small WIP video showing a sketch of a transition area inside the tower.
