1 year ago

This is the second video I've uploaded about my current project in the Unity engine, a potion-crafting-comedy game titled Alchemisery. In this video I talk about the inventory and crafting mechanic and how I coded it!

https://youtu.be/tzkoSkI1SoQ?si=0YKq0uI3XkbFUP4V


I added an Inventory to my indie game! | Alchemisery devlog #2
Welcome to my second devlog video about Alchemisery; a point and click potion crafting comedy game where you play as a potion-crafter who hates potion crafti...
https://www.youtube.com/watch?v=tzkoSkI1SoQ


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I built a giant underground fish tank in my Minecraft world! I managed to get two glow squids in there, a puffer fish, and a variety of tropical fish!

One of the things you can craft in Alchemisery is an explosive. The item sprite has a warning label over it so I decided to make a 3D version of it appear on the combine tool's output bottle when you craft the explosive for attention to detail!

I've been working on an animation to represent liquid flowing out of the boiler tool through the outlet pipe! It's like a sprite-sheet animation except it's a series of materials applied to a plane in rapid succession rather than images in a 2D world.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Working on some GUI art for the recipe book! All I have finished at the moment is the blank (player hasn't unlocked it yet) page but over the coming week I'll be adding pages on every item in the game!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I added the glow flowers that can be seen in Deathly Descent (one of my games) as a crafting material in Alchemisery! Here's some of the sprites I've been working on for the Glow Flower item and some of the items players will be able to craft using it!

I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yesterday, I hand-drew some art for the recipe book in Alchemisery!

This is the first time I've done pixel art in a pencil-drawn style and honestly looking at this is making me want to do an entire 2D game in this art style!