Game
Carnage in Space: Crucible

4 years ago

This is the strongest* enemy in the game - the deadly Mantis. Despite its enormous size, it is extremely fast and will cut you in half with its scythe-like claws before you realize it.

Fun times!

* or is it?




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FINAL UPDATE: Kodon and More

Carnage in Space: Crucible is now out of Early Access!

Aaaaaaaaaaaaaaand we're still at it!

Special number 2: Javelin Fusillade.

That's quite a lot of javelins. And a lot of explosions. I don't think this guy is ever going to calm down.

BOOM.

This is Crimson's final attack, Entropy Bomb.

This is what happens when Crimson runs out of patience and is done playing with you.

I'd wish you good luck, but I don't think that's going to help.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.

A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.

I'm not sorry.

(So close to release! AAAH!)

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.

I can't wait to share it with you all!

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

WE'VE GOT A RELEASE DATE, BABY!

It's been a LOOOONG time coming - this game's been in development for OVER 8 YEARS and I couldn't be more excited to share it with you all in just 24 days!