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Game
The Twelve Slot Saloon
7 months ago

This week, I've been working on adding new tools to my game's battle system.

I really like how enemies look in the game, and I hope I'm able to make more soon!




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I've been working on making new gameplay mechanics for my game this week- I just got some feeling really good, and I can't wait to design levels around it!

Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.

Working hard making backend code, so I can add more systems to my game. (Made this for fun.)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's some of the sprite animations I made for my game! I put a lot of effort into them, and really wanted to show them off- 🎨🖌

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.

Brand New Update for The Twelve Slot Saloon is finally live on GameJolt! I've been working on this update for months now! It brings more polish, new backend systems, and a couple fun things for your journey across this new realm!

The Knightling Community Pack Has Arrived!

Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!

Learn more 🔽

Snack 🐍🎶 (The demo for The Twelve Slot Saloon just came out recently, and I've been working on fixing bug reports)