Game
NPC Quest
10 years ago

Time/Stress issues


I don’t think I will be able to finish this game in time for the close of Gameboy Jam :( I was working on it in my spare time but still had a bunch of programming work I was doing through a professor here at school, and a couple of other things as well, and have been too stressed and somewhat unwell as a result.

As a result, I don’t think I can commit enough time to make this something I’d be happy to release in time. I’m sorry to let down anyone who was looking forward to it! I will probably continue at a later time, because I did like where it was going.



5 comments

Loading...

Next up

gamedev pro-tip: keep bugs in your game that end up being weird and cool

the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!

enjoy the lovely chain reaction effect in a gif..

much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut

glitches are not good for your health

so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825

just keep holding jump!!

intro room for the feather glitch/spell.

I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!

stop talking to me!!!!

if global.activeInteractor == null:

global.activeInteractor = textBox

textBox.interact()

PRESS UP TO JUMP

I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/

screenshot of potential glitch spell UI & background code

can't believe I have been here for 8 years #spawnday