Game
Metal Dawn: Tofana Industries
9 months ago

To-do for the weekend 20-21th September:


  • Beelzebub sprites

  • Ruins sprites

  • Microphone UI

  • Worker spawning & numbers tracking

  • Worker finding targets (with limits)

  • Worker pathfinding to targets, including climbing ladders

  • Resource collection - which ores give which loot? How much does mining cost?

✅ [All/X amount] [miners/geologists/...], move to level [X], [E/W] corridor, and [mine for ores/search for ores/...].



0 comments

Loading...

Next up

Devlog 22-23rd September:

Completed Microphone UI, now you can give orders to your workers and they listen.

Completed Phone UI with the use of Dialogic (Godot plugin), now you can ask your assistant a bunch of questions.

Next up: see in article.

My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

I always loved Springtrap. Easily my favourite character in all of FNAF franchise.

A speedpaint and a PSD file of this illustration can be found on my Boosty page! - https://boosty.to/staminaoverlook

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

Hello, Christine.

Devlog 25-26th September, 2024

Only a little bit more to go now for the base game.

Current features:

- Miners who go out and mine ores for you (no new shafts yet)

- Selling ores, hiring workers, taking loans.

- If your balance is <0 for 7+ days, you lose.

Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!

Now that I'm in Master's degree, I'm considering pitching OGLS as my exam project for the autumn semester. For more info, read the article!

In other news, NPC system finally works in 3D. At least, the planning/moving/stopping parts.