1 year ago

trailer for the new demo of my game, what do you guys think of it:

https://youtu.be/SAtIBnV6XGE


Survive and Slash Combat Demo 2 Trailer
Survive and Slash is a game that combines DMC-like fast paced Hack & Slash with Survival mechanics and a building system which takes place in the 1980'sthis ...
https://www.youtube.com/watch?v=SAtIBnV6XGE


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i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)

i reworked the effects for the perfect evade and made a new animation for the ground perfect evade

also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move

ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

my fnaf fangame, After The Fire 1.0 is finally out, on halloween, go play it if you wanna see Springtrap with a Katana

https://gamejolt.com/games/After_The_Fire/811312

(also please tell Astral Spiff about this game, i really want him to play it)

finally its done

https://youtu.be/XrAsdTLgLgc

check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire