

Trying out frutiger metro graphic design!
I just love the frutiger style graphics, first aero and now metro!
My old english books from primary school actually kinda had this aestethic on the cover and on some of the images inside.
Made in Scratch's vector
Next up
Medals... Stars... All over the place!
Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)
Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level
Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)
Even more Uzi doodles! :3
VERTICAL LEVEL!
Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)
This might or might not replace the existing horizontal (normal) levels.
Remaking the first level! (Tile set not final)
Some of the feedback I got previously pointed out that the current level design felt too boring/empty, so now I'll remake the existing levels and change some aspects of the overall level design of the game.
A buddy requested this nostalgia piece of a vampire Gypsy girl who listens to vaporwave, enjoys Y2K Horror and surfs the Old Web and Retro Forums. I liked adding lots of details to this one.
Art that I made for my game during the #Devruary challenge!
I didn't got to post these directly to the game page, so here's a post with most of them there!













3 comments