Next up
More underwater friends :)
Oodles of options!
Accessibility aids aplenty!
I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.
Sweet victory.
Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.
Stay tuned for more news in the coming months!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I got a little creative block working on the lake level, so I skipped ahead for a bit.
This is the Boss Rush arena event! You fight many/all bosses back-to-back here.
I decided to go crazy with 3D effects here, since it happens in a virtual reality room.
Scenic subterranean lake ambiance.
It seems so peaceful... for now.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Presented without comment.
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