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UNDERTALE Hard Mode: Director's Cut

15 hours ago

UNDERTALE Hard Mode: Director's Cut - Update 002:

"The Inferno Before the Frost...

Art by: JQR


Hello everyone! J here. A lot has been happening within the community lately, huh? I’m definitely excited for the release of DELTARUNE Chapters 3 & 4!

All of that aside—let’s dive into another update for Director’s Cut!

GENERAL PROGRESS

Progress has been sailing quite smoothly! We're somewhat done with Snowdin, though a lot of bullet patterns, graphics, and dialogue are still in the works.

Based on some calculations I did, I’d say the game is about 25% complete (that’s 15% out of 16% done with the RUINS and 10% out of 16% done with Snowdin), which means we’re halfway to 50%! ...That’s something, right?!

And that’s not all—two new members recently joined the crew recently!

First, meet JQR! He is an artist and spriter, and even though he joined recently, he already made some awesome stuff, such as the art for this post, and the RUINS background on our page's banner! Awesome looking, right?

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As a way to support him, you should totally check his channel out! It's linked on his name, up there!

Shortly after JQR joined, Vozaxhi did as well! They're an awesome musician, and one of their tracks for the game can be found near the end of this update. Their channel is also linked in their name, so check it out!

NEW LOGO!

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As some of you might've noticed, we have a new logo for the project! It was made by the lovely @kr1staaa , with a few adjustments by me and other members. We hope you enjoy it!

I-ISN'T THIS THE TUTORIEL?!

As one of our tweaks to the RUINS, we gave Toriel some brand new attacks! Most of these are adaptations of Asgore's attacks, but she's got some original moves too!

Now, with that out of the way... let’s head somewhere a bit snowier, shall we?

SHINDOGGO PSYCHES UP!

Meet Shindoggo, our tougher rendition of Doggo! To avoid spoiling some of the surprises his battle contains, I’ll just show his introduction scene. But there’s a lot more to him outside of battle too—like some lore on why he’s called Shindoggo. Maybe you’ll uncover it when the demo drops? We’ll see.

Also, some of you might've noticed already, but his design is very inspired by one of Temmie's early sketches of him, found in the UNDERTALE Art Book!

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TRIPLE TROUBLE!!!

Hope you're excited to meet two more new Snowdin enemies—Dragonflake and Terry! Oh, and Conerr's there, too.

You’ve already seen Dragonflake some time ago, but I hope the wait to see it in full was worth it! One of my favorite aspects is its animations.

Terry’s a bit more on the underwhelming side—as it’s very similar to what Jerry was, but I hope you can love him just as much as the other monsters do...!

GEARED UP!

As you might remember from one of the previous posts, a new piece of Armor was added—the Snow Scarf! The current plan is to add other two more new pieces of equipment in Waterfall and Hotland, so be sure to keep an eye out for those.

But that's not all! All of the original game's equipment will be getting stronger versions! Here’s a little look at some of them...

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"Fancy Bow" - Armor DF 5. If you're dapper, monsters might have some manners.

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"Butter Knife" - Weapon AT 4. "Butter sold separately. Only for 9.99G!"

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"Rough Glove" - Weapon AT 7. A ragged boxing glove. It's great for ring fights.

DOGBEAT

Music is one aspect we had been neglecting for a while—but we’ve finally started catching up. As of now, we have 14 tracks planned in the full soundtrack. Most of them will be remixes of existing songs, replacing the Enemy Approaching motif with the Stronger Monsters one. There are also some original tracks planned, too!

With Vozaxhi joining recently, we were able to finish one of our first tracks: Dogbeat! It is our rendition of Dogsong, replacing its motif. Have a listen!

Pretty good, right? Hopefully I'm able to show off one of the spots it plays in soon!

CONCLUSION

Whew, that was a lot! I hope you enjoyed this update, even if it took a while to get out.

Thanks for sticking around. See you soon!
- ThatOneJ



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UNDERTALE Hard Mode: Director's Cut - Mini Update 003

Hello! The big update is still being written. Expect it to come sometime soon. To reduce the content in it once again, here's another mini update. This time: Snowman! It sure is very fashionable.

UNDERTALE Hard Mode: Director's Cut - Mini Update 002

Hello! As of now, a big update is being written, but to reduce the load of content in it, I'll make some mini updates first! First of all... The Troubleboys™! (MORE INFO IN THE ARTICLE)

* 'Conerr' is no more.

Art by @hooded-the-original

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

The first teaser for UNDERTALE Hard Mode: Director's Cut is out now! Go check it out!!!

https://youtu.be/y_2uWBmThfo?si=cozd0qejsxP9LLPR

(Read article for more info.)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UNDERTALE Hard Mode: Director's Cut is looking for Programmers/Modders! Please read article for more info.

(OPEN!!!)

UNDERTALE Hard Mode: Director's Cut - Mini Update

Conerr now has a brand new attack, and a few bugs in its death and spare animations have been fixed. Along with that, an extra, quicker way to spare Conerr with the "Blow" ACT has been added! Enjoy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UNDERTALE Hard Mode: Director's Cut - Mini Update 004

Hello. The next big update is done writing-wise, but I still have to record some gameplay for it and await the artist making its cover art. Here's a little something in the mean time, though.