Hello everyone! A new version is here, with a lot of polishing and additions for a better experience. Hopefully this is our last patch for awhile. In the mean time, part of the team, mostly the programming department, will take a break before we get fully into Waterfall. So there may not be many updates for a little while.
Either way, here's all that this new version contains:
BUG FIXES
Fixed a softlock in the Electric Maze.
Fixed a softlock upon checking EX. Canine
Fixed a crash upon sparing Papyrus.
Fixed a lot of typos and grammar mistakes in the dialogue.
CHANGES
The Extras menu is now accessed through an actual option in the main menu, much like Settings is.
The borderless fullscreen feature is now toggleable in the Extras menu.
In the RUINS, you only get one "But nobody came." encounter when you're on the hunt for the hiding monsters, as opposed to the many you'd originally get.
Nerfed one of Fantasy Froggit's bullet patterns slightly.
Tweaked Conerr's and Dragonflake's bullet patterns to be harder (though still fair).
ADDITIONS
Added a new type of crash popup when a music file is missing, much like the one when the lang folder is missing, as to avoid false bug reports.
Added a new bullet pattern for Shindoggo which foreshadows one of Papyrus's later bullet patterns, which makes use of the [X] feature.
You now must go through the Colored Tiles Puzzle in the Genocide route, allowing you to fight the Troubleboys (if they are encountered, they must be killed to proceed with the route).
In the circumstances above, the Troubleboys have a new check text.
Added a new item called "Dog Food", which heals 14 HP, which can be obtained in Papyrus's garage upon losing his battle. You can only take 4 per loss.
That's all! We hope you enjoy this (hopefully final) patch for the demo. Thank you so much for all the support, videos and kind words. It means the world to us!
- ThatOneJ
















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