I've always wanted to get into a different game genre. This game will hopefully be my greatest. I don't plan to make this into another Minecraft clone, instead, I am thinking of removing the cubes and using calculated geometry to make the terrain more realistic. There is a lot to be done and I am hoping to put this on Steam for anyone who wants to buy it once it releases.

1 day ago
Untitled Voxel Project 01
Next up
Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.
PS: Sorry if it's loud
SillyRun.gif
PS: Not just a meme post, this is a WIP animation based on the HN2 animations
It's a feature, not a bug.
INVENTORY TEST HUD:
PS: Sorry for lag mid video
Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.
UPDATE:
Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1
New Inventory background
Third Floor recreation using brush tool.
I don't think that counts as walking.
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