What's New
New Map {Cabin}
New Main menu {COD MW style}
New Load out widget/Menu
Attachments will affect your weapon recoil and ADS speed
Third weapon in Load out will always be a pistol or SMG
Team Chat and All Chat
Prop's Camera Height changes depending on Mesh
Prop's Camera collision can be toggled On/Off with a key or inside Game play Options.
Character will remain crouched if something is blocking the head
Smooth Sync plugin by Noble Whale to properly sync Props position with clients
New Props
Single Book
Book Stack
Lamp
Large, Medium and small Boxes
What's Changed
Game play values like FOV, Mouse sensitivity and Frame Rate can now be selected via Spin box.
Garage expanded in Mansion Map
Changed LODs For Meshes
Decreased Max draw distance and fade distance for Lights
Pistols have gotten a Buff
Prop players have better air control
Added a Joining Notification when joining Friend Session
Newly Joined players can select team and then spectate
Spectators can now spectate players instead of just free roam spectate
Render Distance option removed
Added Option to Enable/Disable Hit Particles.
Weapon Sounds Rebalance
Training map removed temporarily due to performance and A.I reaction issues
Removed Residential House Demo map
Mansion map gets
Temporary storage room
Wall Texture Changes
Material Changes
Indoor waterfall
Better Lighting and post processing effects
Optimization
Client Authoritive Movement Force turned on every round
Lights will now fade out at a lower distance
Hit Particle size reduced
Function created for updating player's speed, movement direction, yaw and pitch rather than being called for both server and client
Texture Resolution Reduced
Static Props have replication turned off
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