UPDATE: GitHub has been quite unhelpful, so while we try to see if there is any resolve to this issue, we will be finding another way to co-work on the game. We're deeply sorry for this long wait and we want to get back to work soon! We'll post soon.
Next up
Devlog 14 - Map Rework, Battle Towers, Race Models, New Studio, And More
Alpha Update #003
Below is the full article!
*If you are having trouble with the tunnel in the Alpha Demo, be sure to read!*
Devlog 12 - Shop, Blacksmith, Inventory Update!
Devlog 15 - The UI and Combat Support Update
Comment below and let us know how you want the dodge mechanic to work!
Devlog 11 - Quality of life, New Mobs, Refined Systems
*Note that these pictures are not the final product and currently in heavy development. Changes may occur.* Read the article below to hear what we have worked on, what's to come, more! -Aaron
Hey guys, we wanted to give a quick update! We haven't vanished, and we haven't given up. This next post has some major advancements that we're trying to complete. We hope to have it done soon, since we're just about wrapped up with everything in it!
Trailer, Kickstarter, and Steam!
Please wish list our steam page and share the Kickstarter. Even if you don't back it, we greatly appreciate any and all support from our community!
Steam: https://store.steampowered.com/app/3693370/Masters_of_Anghoul/
Kickstarter: https://www.kickstarter.com/projects/biotale/masters-of-anghoul-…










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