UPDATE: We are finally back to work! We decided to give up on GitHub because they've been an issue for too long now, so we have moved over to P4V. It runs faster since it's locally ran and we don't have to push or pull. We'll be sure to make more posts!
Next up
Contacting our internet provider today, but we're still working! We are working on character, story, and map design even without the capability of UE4. We are using Minecraft since it has a nearly perfect unit conversion rate. Stay tuned for more updates!
Devlog 4.5
Here's a couple of models we've produced over the week! What are your thoughts?
The factory building has gotten an update!
*Note that these pictures are not the final product and currently in heavy development. Changes may occur.* Read the article below to hear what we have worked on, what's to come, more! -Aaron
Alpha Update #003
Below is the full article!
*If you are having trouble with the tunnel in the Alpha Demo, be sure to read!*
Devlog 7 - Models and Level Building
How do you guys like the level/scene design so far?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
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