Alright! I figured out how to have it uploaded! I need to fix a couple things so the level editor works on full, as I don’t think Gamejolt allows evals or something like that (for good reason), so I’ll do that tonight after I take the GRE!!
Next up
screenshot of potential glitch spell UI & background code
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
glitches are not good for your health
can't believe I have been here for 8 years #spawnday
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
PRESS UP TO JUMP
stop talking to me!!!!
if global.activeInteractor == null:
global.activeInteractor = textBox
textBox.interact()
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
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