Game
A Week at Shady's Remastered
22 days ago

V0.2.0


Fixed a bug where animatronics could still move for part of a second while the night over animation played, and added a few rare screens.



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I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

Started working on the cameras, but I haven't actually added any yet.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

I've officially begun work on the actual gameplay of AWAS2R!

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Then & Now

This a cool setup?

This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.

MOVE OUT OF THE WAY