Next up
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.5
Starting to implement the turn-based system of the game.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.2
Adding a distance counter to the game.
v0.1
Adding movement to the player character.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz










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