Next up
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.1
Adding movement to the player character.
v0.5
Starting to implement the turn-based system of the game.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.2
Adding a distance counter to the game.
Fan art for Foolish I'm feeling kinda better so I drew this










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