Next up
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.1
Adding movement to the player character.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.2
Adding a distance counter to the game.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5
Starting to implement the turn-based system of the game.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.










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