Game
Rogue Runner

4 years ago

v0.5

Starting to implement the turn-based system of the game.




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v0.2.1

A good example of how a simple change can be completely underestimated.

v0.5.3

The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).

v0.6

Added some basic move and attack AI for the enemies in the game.

v0.3

Adding the basic roguelike attack - player bumps into something and does some damage.

v0.2

Adding a distance counter to the game.

v0.4

Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.

v0.5.2

Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.

v0.1

Adding movement to the player character.

v0.5.1

Continuing to implement the turn-based system. Now we add the enemy choice into the turn...

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz