Next up
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.2
Adding a distance counter to the game.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.1
Adding movement to the player character.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
So
i may or may not make an full art of some person or i may just leave this like that-










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