Game
Malachi

3 years ago

v0.67.1 Release notes


-using GM_version instead of macro to track versioning
-skills now have damage types
-some enemies are hardened against a certain damage type
-instead of going to idle after being frozen or knocked back, enemies will immediately continue chase
-fixed an issue with Malachi's casting animation speed
-skills now have a small tooltip showing the type of damage they do
-skills can be activated by clicking on them
-cleaned up obsolete assets
-leaving an area with a boss will reset the boss to full health and to his spawn place
-hopefully solved a very rare issue where enemies wouldn't look at Malachi
-small chance of encountering conquerors, stronger enemies who give a guaranteed epic or legendary drop
-cleaned up tree tileset
-new asset bush
-tweaked enemy ai a bit, they will no longer keep eyes on you through walls..
-ai makes smoother turns now
-meteors no longer explode when landing in water, lava, ravine sky..
-tweaked some assets in regards to blocking projectiles
-filled in some missing tiles in the second area
-fixed enemy stat spawning bug
-fixed bug where dropping equipped weapons or relics would not decrease stats
-in 3rd area there was a bit too much space blocked around rift



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​Preview release v0.65.0

v0.67.4 ~ The Szymanski update ~ Release notes

v0.66.0 Release notes

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

v0.65.0 Release notes

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

v0.67.2 Release notes

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

My game in 50 seconds #indiedev #Gamedev #steam

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.