Next up
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
"É, tá bom..."
The Final Update has been released.
More info in the article below.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
I have an announcement to make.
This guy finally has a name, Eryon. A name that defines his nature of an experiment.
It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.
Uma referência ao Silvio Santos.
(Está presente na versão Legacy)










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