Game
Hubris: A Machine's Halo
4 years ago

Version 0-6-5 is Released!
What's new?
+Save/Load System
+Building System
+Arena
+Achievements
+High Score System
+Removed Door from Level 1 that confused people




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Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Tall Mutants don't go down so easily.

Don't mind me. I'm just sneaking in through the ventilation.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Choose your destiny! The game has been published.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.