Game
Hubris: A Machine's Halo
6 years ago

Version 0-6-5 is Released!
What's new?
+Save/Load System
+Building System
+Arena
+Achievements
+High Score System
+Removed Door from Level 1 that confused people




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Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Chapter 2 - In Progress

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Don't mind me. I'm just sneaking in through the ventilation.

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

This and many more things coming. You can see a lot more of what's planned to come in the Discord.