Game
The 8 Sins New Hell Order


3 years ago

Version 1.0.12 is now available.

Here is another concept for future updates.

As for the creature concept, because of lack of time, there are no new concepts.




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The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.

New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.

Demo V 0.2.0 is available!

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.