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NoWonderWhy (Alpha 0.7)
3 years ago

Version: Alpha 0.2
Updates: Character small change, mob added, a mob and mob AI, "fighing" system, shadows, multiple music traks, tree texture in progress, "heart system" in progress

#pixelgame #pixelart #pixe #indiegame #game #fantasy #rpg #adventure




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no worries, im not dead. just mainly working on the idea and not code. new location is in progress and honestly, im happy with how ideas are turning out in my head

a possible characher from the game "No Wonder Why", what biom does it belong to? (Don't look at the background, it won't help)

#art #pixelart #indiegame #game #character #pixel

Alpha 0.4 No Wonder Why is now done, but I will show you when 0.5 is finished. There are a lot of stuff to fix

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Version Alpha 0.7 Updates: UI updt: opitions menu ui, pause menu ui, health ui. pause menu with pause function, new location, new main biom added, added new bugs and glitches👍 #pixelart #indiegame #fantasy #rpg #adventure #pixel

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I drew a characher for the game No Wonder Why, he's my favourite so far

#Art #Indiegame #Game #Digital #ConceptArt #Gamecharacter #Character

Update - 0.1 Updates: Breakinng leafs, full walking animation, multiple music previews #pixelgame #indiegame #fantasy #adventure #pixel #development #music

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Version Alpha 0.6 Updates: Reworking Fighting system, new biom, more sprites, new music, more references and ideas, learned lighting. (next uptd will be bigger)