Game
Immortal Sins
9 years ago

Version D0.20 Preview 3 released!


NOTE: Due to a change in the database, the game will crash whenever you open the menu, if you load a save file made with a previous version. Either start a new game or talk to the guy behind a rock (head south from Maria’s home) so he can reload the right info.

Changelog:

  • New SFX for UI.

  • Cleaned up the database to improve load times.

  • Fixed a bug that prevented progression. A logic bug prevented the game to transfer the player to the Crystal Cave. Re-worked the code to fix the issue.

  • Improved Greek localization and error handling on Northbridge Launcher.

  • Improved the game and launcher icon. This is now cleaner.



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Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Jump List returns in the next update.

Added a simple audio system to the launcher.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added achievements. Because why not?

Enjoy a nice dish, get a nice buff. What's not to like?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.