Game
Immortal Sins
9 years ago

Version D0.20 Update 3 uploaded!


Game:
• Balancing changes:
o Tweaked the HP values.
o Parry will grant Evasion boost instead of counterattack.
o Shout will lower attack and defense alongside a chance to stun an enemy.
o Axel can access Mystic Arts.
o Changes on some of the Arts.
o Beefed up some enemies (along with a boss).
• Changes to maps and dialogue.
• Added bits of lore.
• Fixed a crash caused due to a syntax error.
• Various graphical and bug fixes.
Northbridge Platform:
• UI changes.
• Added a workaround to prevent a crash when a user disabled recent documents in the OS settings.
• Added a standalone version of the PDF reader.

I’d like to note: To reduce the download size, the patcher will only patch version 0.20.2-2017422 to version 0.20.3-20170504. If you try to update the game from an older version, the Audio files aren’t patched, so make sure you updated the game up to 0.20.2-2017322 at least.



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A small teaser for the next tech test.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

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Who did this?

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