2 years ago

Vladleen Photo

Lulu probably had to beg for days to convince Vlad to make such a cheesy gesture… But from the look on her face, it was all worth it!

God this one was especially hard, it made me learn about a bazillion things not to repeat ever again.


All things considered though, it came out pretty good! I wanted to give up so many times and there were so many catastrophes I'm really surprised in how clean it looks.

I'm even more surprised that I was able to push through and bring it to the finish despite it all, it's something to celebrate ;-;

A lil' summary of what this piece taught me~

  • I really need to study the rest of the human anatomy. The legs were difficult, the feet too. I only realize this now because I mostly draw torsos and simple poses. Also, first time I draw characters interacting – it was fun but it's really something I need to practice more!

  • If I plan on using the sketch as lineart, please for the love of God use an opaque brush. The amount of time I spent fixing the lineart because it was semi-transparent, I might as well have drawn 3 layers of proper lineart.

  • Keep an eye on the background color. Because of some transparency stuff, I didn't realize some parts of the drawing only looked right with the current bg color – so when I thought I was done and changed it, I stared in horror at the ugly artifacts all around the drawing. It was painful to fix.

  • Sometimes it's easier to just draw over the sketch, taking the lines I like, instead of cleaning it up. Because using the sketch layer – especially with an opacity brush – leaves around a ton of barely visible artifacts. I had to "select opaque" to see them and clear them out, and it was also painful.

  • Generally, going into a drawing without a plan for what style it's gonna be is a bad idea and results in a lot of problems down the line.

  • Better fix any problems I have with the drawing as early as possible, because I'll end up fixing it anyway, only if I'm too far in the process it'll cost me more time.

  • I need to stop drawing too detailed an anatomy if I know it's gonna get covered by clothes anyway… T-T

Phew, I'm still shocked that I managed to make a decent piece even after all these problems. Somehow I feel pretty good about it, I think the joy of seeing it finished made all my bad experience with it go away.

It's great, especially since I've been struggling a lot with self-doubt about my creative projects recently; this shows me that no matter how crappy something seems to be, if only I push through and finish it, all that bad energy turns into incredibly good feelings of accomplishment and pride.

Hope that's useful; now I really want to make a mini story game and see how it turns out…



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Work on the pfp so far! It looks a bit messy this way but once I color everything properly, it'll become a lot more clear.

Excited to start playing around with translucency and shine!

…well, I got the time estimate wrong again xD I was supposed to do a very simple coloring but got caught up in rendering because it's such a pretty scene, I should do it justice!

I'm excited to share the full drawing & timelapse soon

Peaceful company. Simply sitting still together, sharing feelings and enjoying the quiet.

Check out the animation for this~ https://gamejolt.com/p/peaceful-company-simply-sitting-still-tog…

Timelapse incoming!

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Peaceful company. Simply sitting still together, sharing feelings and enjoying the quiet.

Done!! I'm so happy with how it came out! It's basically my first animation, and it was really fun c:

Well, turns out the lineart took way longer than I anticipated, but I love it so much– after months of no drawing I really didn't expect a lot, so this is really satisfying.

I'll probably do a very simple coloring for this one, should be done tomorrow!

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Finished exporting everything out from GPlates, into QGIS, as well as cleaning and setting everything up for the next step: sculpting the coastlines!

(forgot to post this here too yesterday )