Game
PurgaTower

4 years ago

W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.




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Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.

You can now throw items

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Been working on a new enemy. (Animations still W.I.P)

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Added toggle blocks.

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

Steam Winter Sale 2025 is in full swing! Get up to 80% of Clickteam Fusion products and up to 75% off of select games! #MadeWithFusion #Indiedev

https://store.steampowered.com/publisher/Clickteam

https://www.clickteam.com/web-shop

https://itch.io/s/171761/clickteam-winter-sale-2025

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.