Game
PurgaTower

2 years ago

W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.




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Put in a button prompt system.

Added toggle blocks.

Been working on a new enemy. (Animations still W.I.P)

Share with us your #MadeWithFusion games here on Gamejolt in the comments, Fusion made #FNaF fan titles are welcome to join!

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

Check out my side project, Tic Tac Tower, Help the Royal Xnights defeat the evil Ork Captain and reclaim the four towers in the worlds first Tic Tac Toe RPG! Let me know if I am just out of my mind or not....

https://gamejolt.com/games/TicTacTower/894181

Been working on a key binding screen.

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

reminder to never do these.

credit: @FateForWindows

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.