Game
PurgaTower

4 years ago

Been working on a new enemy. (Animations still W.I.P)




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Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.

You can now throw items

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

The next Fusion3 Blog is live, this time we review all the Questions & Answers that where presented in the last stream. Check it out here: https://www.patreon.com/posts/fusion3-blog-1-134271840

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.

It's my birthday!

To celebrate, i've released a devlog-only page for the game i've been secretly working on all year:

The Never Ending Flower Shop so as an introduction, here's everything i can share about it

Added toggle blocks.