3 months ago

Was having issues with inconstant collisions when using physics in Game Maker.

I figured it out though!


So with Game Maker when you do Physics objects, the standard collision system doesn't work very well, you're meant to let the physics system do it.

But for example if you want earn points when a collision happens, you need something else.

The collision event!

What I couldn't figure out was how to get the actual object that collided from this. I just needed to use "other".

As soon as a collision occurs "other" is set to it's id!

Boom. Done!



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Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

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Think me taking a day off since I've gotten all that done.

If you haven't already please go read my progress post

here

https://www.patreon.com/posts/109608571

or here

https://gamejolt.com/p/august-game-dev-progress-2024-atbalmut-ch…

Thank you

Keep being awesome everyone!

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Are you working on a game?

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Something else?

Tell us in the comments!

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