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Koppy Kopsocks
11 months ago

Watch your head!

Working on a cave themed level, which it will make a huge part of the story (Yes, there's going to be a plot in this!)

#Kumper #KumperSocks




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there wont be new updates before christmas

Before doing the other sketches from 2023, there's this earlier sketch of one of Koppy's first ever designs.

He has different socks, and is wearing boxing gloves! He also had a pocket in his own body like actual kangaroos.

#Devruary KoGaMa! I always spent my time in there making my own maps and my avatars (skins) to then play on other user created maps, this idea of creating stuff that then you and others can play on it stuck with me and that's how I wanted to make games.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

From a string, to whatever this is (TIMELAPSE )

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

"Your 2021 art can't be that ba-"

Just found out that I actually saved an art that has Koppy's first ever design, his name was Kevin (I was horrible at giving names) and he was going to be part of other project of mine.

(Read article for more context )

I haven't been able to come up with anything latelly, so I tried to sketch a random line (2nd image) and then draw whatever comes to mind following that line

I can't describe what I just drew but I kinda liked this experiment!

(Timelapse below )

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more