4 years ago

we are coming back...soon...real soon...

(idk why, but game jolt lowered the quality of it, full screen for better quility)




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Next up

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

excuse the absence, mouse has been being extremely fucky ever since the move, the game is not cancled

have a teaser for true dust until i get a video out. fun fact, true dust blasters have a entirely random pattern that took a while to code in

--sneakpeek--

updated dustshift chara info card for those who have her. and a quick rebalence to how her shifted gaze move will work

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

--up and coming content--

blake popgoes evergreen pixelart

--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below

--update log (update droping in like a hour or tommarow and praying nothing breaks)--

v0.6.3 (THE AURA DUST UPDATE P1)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UNDERTALE:MULTIVERSAL BATTLES V 0.5 (very base/wip) EARLY RELEASE is now out

after a LOT of sweat and tears the pokemon styled undertale fighter game has something to show. play in first 3 days for DUSTSHIFT!chara in after the TRUE!dust patch