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We’re working to make it an exciting experience by adding world events, new vegetation, creating more places to dive into the lore, and plenty of other features in our game🌱
You can see what's it's all about here: https://store.steampowered.com/news/app/977510/view/509569803546001465
Next up
After a year of your amazing feedback, we're stoked to announce that Time to Morp Version 1.0 launches on March 6th, 2025!
We’ve got a ton of new features we’d love for you to try! More information here: https://store.steampowered.com/news/app/977510/view/532089704231…
The higher your reputation with NPCs is - the better level of tools they’ll reward you with🏆
We’re adding multiple different world events, giving players the chance to stumble upon them while exploring. Complete objectives like catching flowers, fetching resources and earn rewards🌺
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
As you explore, you’ll stumble upon mysterious-looking huts and notes left behind all around the planet. Where are the hut villagers, what's their connection to Morps? Find out with full release, soon👀
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We are working on cozyfing our game! Here's how one of the key technologies looks in the game right now, along with a concept for its new version.
What do you think❓
Players been asking for pump splitters to divide resources evenly between enclosures for a while now. We couldn’t add splitters directly to pipes due to technical limits, but we managed to find a different solution - Pump Cycler♻️
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️
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