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52
Game
Time to Morp
1 month ago

We’ve gotten compliments on the sound design in our game, so we put together a little compilation — what’s your favorite sound?🎶




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We’re adding multiple different world events, giving players the chance to stumble upon them while exploring. Complete objectives like catching flowers, fetching resources and earn rewards🌺

Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️

The higher your reputation with NPCs is - the better level of tools they’ll reward you with🏆

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Early concepts of farming, before it was implemented in our game!

Farming is a mechanic we introduced to bring a cozy touch to our game 🌱

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We’re making the planet’s terrain less boring to enhance the planet’s overall look! Since terraforming will be free, this won’t be a problem and will actually add more gameplay variety🌺

What do you think about new colours?

As you explore, you’ll stumble upon mysterious-looking huts and notes left behind all around the planet. Where are the hut villagers, what's their connection to Morps? Find out with full release, soon👀

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We are working on cozyfing our game! Here's how one of the key technologies looks in the game right now, along with a concept for its new version.

What do you think❓