Game
Popgoes 2: Eclipse

8 months ago

Weekly progress update #3


HEEEELLLO EVERYBODY!
Welcome back to another weekly progress update!
This week, there's been a very good progress on the game's coding, alongside some other cool thing. But first, let's start off with....

South Office's middle side wip

image.png

I've been working a lot on this environment, I want to make it full of things, since that it's the one that the player is gonna spend the most time on.

I've improved some models on the left side and I only need 1 more big prop for the middle side to be complete.

If you have any suggestions of what else to add, please tell me down in the comments!

Sec-Strings fullbody render

sec-strings_fullbody.png

Sec-Strings' model has been fully finished and it's now ready to be used in-game.

Hopefully the next character model won't take a very long time to finish and I'll be able to show it off next week.

pu_coding_progress.png

I've been working a lot on coding gameplay this week.
I've coded some of the office mechanics such as using the lights, entering the cameras and hiding.

Alongside that I've also coded the UI being able to change color and started making the game Discord compatible.

image.png

"Started"

There's some stuff left to be done for it to work as intended, and I'm using a placeholder image until I model the character that will be used in the game's icon.

If you'd like to have a preview of the gameplay, there's a video available on my Discord server.

Quick disclaimer: I'm now going to post these weekly devlogs at 2 Pm (Lisbon timezone)

See you next week!

-Fox gamer



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Ok, this caaan be a little bit of a stretch, BUUUT, since that some of you made drawings for the main area n' such, what do you say of remaking these drawings for the South Office's right side.

I'll need 1 of each character. I would appreciate it a lot!