Game
Shady Waters 2D
8 months ago

What do you guys want to see in Shady Waters?
I'm currently stumped for night two. I have no idea what to add, you're working in the air filtration unit if that helps.

If you have any ideas, please put them in the comments.




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I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.

I think this is the perfect model for the game

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

Started working on the cameras, but I haven't actually added any yet.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.

Remnant Shady