Crystal: fires sharp crystal projectiles, create barriers, columns etc.

Flame: Provides mobility. The player can glide and fly a bit, also provide dashes.

Crystal: fires sharp crystal projectiles, create barriers, columns etc.

Flame: Provides mobility. The player can glide and fly a bit, also provide dashes.

Lightning striker! jumps between enemies and resets his attacks
Alchemical bottle, a version of holy water
testing interactive particles with time
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies
I guess it's a little stronger than it should be... I guess
Making a shield and parry mechanic!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
i really liked the effects of this massive spike ball
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