Game
Those Nights at Thomas’s
3 months ago

Which gameplay style should I go with?

(READ BEFORE VOTING)


So y’all remember this post I made saying I was having a hard time choosing a gameplay style for tnat 1 v2.0

(aka this post: https://gamejolt.com/p/me-trying-to-figure-out-what-i-wanna-do-for-gameplay-for-tnat-1-v2-8wn8jtak)

well I wanna see which you guys pick since I still can’t decide


Fnaf 1 Style-basically v1.0 won’t be a 1 to 1 copy of fnaf 1 since well the mechanics for the engines will be different but when I mean like v1.0 I mean like with the 2 doors and cameras like fnaf 1 (or like well tnat 1 v1.0)

Fnaf Revamp/Door Lock Style-so this style is interesting where does anyone remember that one fnaf fangame Five Nights at Freddy's Revamped? Well in that game instead of having a door ya shut with a button ya had a door you had to keep locked so the animatronics wouldn't get into the office well I had the idea to do something like that but what it would be was two doors on the sides like tnat 1 v1.0 however you would only be able to have one door shut at a time since you would have to actually hold your mouse on the doors to lock them and there would also have a light switch your office to see in the halls (if thag makes sense) you however would still have cameras and power

Fnaf 4 Style-so this style would be interesting since it would be similar to the second gameplay style however you would be more closer to the office desk and the cameras would be on it like in Fun Times at Homer's 1 (and maybe the clock being on the desk as well) however you would have to run up the doors like Five Nights at Freddy's 4 and you would have normal doors like in the second gameplay style and like I mentioned you would have to run up to the doors like in fnaf 4 however there (probably) won't be a breathing mechanic (thoughs who hate that mechanic will probably thank me lol) however ya may wonder if there isn't breathing mechanic then how would you tell if one of the engines are at the doors well that I'm still trying to think on


So those are the three gameplay styles I'm trying to decide on for Those Nights at Thomas's 1 v2.0 which out of these three gameplay styles do ya think I should go with

And if any of you have any ideas for stuff I could do with these gameplay styles let me know in the comments

  79 votes Voting finished



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