Next up
And now... enemy pathfinding!
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.
Hey #screenshotsaturday! The combat system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.
It's time for honorable mentions! 🐞🎉 [Article!]
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.
Tiny Terraces is out on Steam! :D
Go check it out 🌿 https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames
I implemented collision detection. Now go bash that ghost!
The power of Counter Strike!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
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